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20 groundbreaking 3D animation techniques

Created by Joereal30 27/May/2017 05:31:00 (PM)
[youtube]5YvIHREdVX4[/youtube]
Fresh concepts around simulation, visualisation and processing are to be showcased at
Siggraph 2017 - the international conference and exhibition on computer graphics and interactive techniques to be held in Los Angeles this year.

During the five-day conference - which last year seemed to be all about VR and real-time CG - a ' Technical Papers ' program accepts and presents new scholarly ideas from around the world about computer graphics and interactive techniques. Out of 439 submissions, only 127 juried technical papers were chosen to be showcased. Of all the juried papers, the majority were on modelling, followed by animation and simulation, imaging, rendering, perception, sound and finally cameras and displays.

To

Among this year's trends include geometry processing and fluid simulation, a sketching system for 3D face and caricature modelling, integration of robust crowd simulation and
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Watch the video above to get an idea of the fresh ideas to expect at Siggraph 2017.

At the conference paper authors provide brief overviews of their work before being published in a special of ACM Transactions on Graphics.

This year scholars from Berlin will provide an algorithm for finding vector fields, such as those coming from fluid simulations, meanwhile a collaboration of authors from US animation studios such as DreamWorks and Walk Disney explore a multi-species model for simulation of gravity-driven landslides and debris.

A paper from Tel Aviv University presents a 3D acquisition and reconstruction method based on Archimedes submerged-volume equality, while another paper looks as automation of the design of highly dynamic mechanisms through a simulation-driven framework.

Registration for Siggraph 2017 is now available. From July 30 to August 3 research results, demos, educational sessions, art and hands-on interaction will take place, followed by three days of commercial exhibits displaying new hardware, software and services. Check out the website for tickets, pricing and early registration.

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